tag:blogger.com,1999:blog-1874096257913192416.post4090943244770947641..comments2024-03-28T23:35:47.834-07:00Comments on Programming/Game Development: Portal: More Than Just a TwistAnonymoushttp://www.blogger.com/profile/13954169297319018808noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-1874096257913192416.post-12492722192608939212016-05-05T01:23:07.661-07:002016-05-05T01:23:07.661-07:00Instruments measurement testing is very much popul...<a href="http://www.quantumsg.com/" rel="nofollow">Instruments measurement testing</a> is very much popular in several corporate offices. Several intelligent testing instruments are used for intelligent testing. This test helps the employer of any office to judge the mental ability of any individual working in his office. This also helps to understand the cultural and background difference between two employees.Anonymoushttps://www.blogger.com/profile/05901987437446123044noreply@blogger.comtag:blogger.com,1999:blog-1874096257913192416.post-6295083418128958232016-04-15T22:44:06.795-07:002016-04-15T22:44:06.795-07:00This is too good article i like this article very ...This is too good article i like this article very much thank you for share this information there are many ideas to give here. its very useful information for every one.<br /><a href="http://www.writeversity.com/" rel="nofollow">professional thesis writing service</a>Anonymoushttps://www.blogger.com/profile/03667887485968500044noreply@blogger.comtag:blogger.com,1999:blog-1874096257913192416.post-73959440317923248882014-03-11T07:36:06.026-07:002014-03-11T07:36:06.026-07:00Good point!Good point!Anonymoushttps://www.blogger.com/profile/13954169297319018808noreply@blogger.comtag:blogger.com,1999:blog-1874096257913192416.post-54925658170703245692014-03-10T15:23:20.728-07:002014-03-10T15:23:20.728-07:00A very insightful thought. Traditionally we consid...A very insightful thought. Traditionally we consider twist as a surprise in story. Portal not only has a twist in story, but also has a twist in mechanic.<br /><br />But wait, there are actually four element in game design: Mechanic, Narrative, Aesthetic, Technology. What if we expand your idea to a more general form, that every element in a game can have a "twist"? This can be a very powerful tool for game designer.madturtlehttps://www.blogger.com/profile/07060920495557857856noreply@blogger.comtag:blogger.com,1999:blog-1874096257913192416.post-36749496580008936522014-03-06T04:29:43.738-08:002014-03-06T04:29:43.738-08:00Yup I too was thinking of Portal's magical app...Yup I too was thinking of Portal's magical approach. Good that you actually looked into it. Absolutely true - love your illustrations of puzzles added to it is adventure. This makes sense! I can see your passion for "puzzles" - Perspective Shift - puzzle game! Good Stuff overall. ojjsawhttps://www.blogger.com/profile/11411230556981865911noreply@blogger.comtag:blogger.com,1999:blog-1874096257913192416.post-36725360154813924942014-03-06T00:22:34.559-08:002014-03-06T00:22:34.559-08:00I think this is a pretty good analysis of Portal. ...I think this is a pretty good analysis of Portal. I never thought of it as switching genres, but it kind of makes sense. I think when switching genres for the purposes of surprise, the genres should be similar. Playing a shooter and then switching to a third person RTS would probably not be as successful. (Though switching from a first person tactical shooter to controlling a squad of 3 might actually be interesting).<br /><br />Another good game with a twist was braid. The ending level, was definitely a bit different than the rest, but it was after you beat the level that my mind was blown. A narrative twist can be just as powerful as a mechanical one.Saagar Sethihttps://www.blogger.com/profile/09406419124272373501noreply@blogger.comtag:blogger.com,1999:blog-1874096257913192416.post-69387768537245634032014-03-05T20:10:39.073-08:002014-03-05T20:10:39.073-08:00To me, Portal was unusual in that it used various ...To me, Portal was unusual in that it used various elements apart from just the story to increase the impact of the "twist". However, if we consider the singular moment of realizing we were going to be euthanized to be the "twist", it wasn't as surprising. Anyone who reads between the lines would realize things were very odd, and I atleast was somehow aware I would meet the same end as the Companion Cubes. For me, the real twist was finding out the lab experiments were just the beginning, and there was so much more to the game beyond it. I was surprised by the incredible writing (which only really becomes obvious after the twist), and by the change in environment design. But I can argue all these happen "after" the twist, so in effect do not contribute to the "twist". I can't fault Valve for it, of course; making the early levels bland in comparison with the rest of the game was important to amplify the impact of the change in later levels, but it does diminish the power of the "twist".<br /><br />IMO, Knights of the Old Republic has the best twist in gaming (and possibly all media, but I guess it's arguable), and the entire impact of the twist is focused in one singular moment. When I first saw it, my mind imploded and time froze as I mentally traversed every second I had played the game searching for a contradicting element that supported the voice in my head that said "NO EFFING WAY!". That feeling has never happened again. Just to be sure, I just googled "biggest twists in gaming", and the first result from gamesradar supported my conviction.<br /><br />Link to GamesRadar article: http://www.gamesradar.com/the-top-7-games-with-mega-plot-twists-you-never-saw-coming/?page=4<br /><br />Don't read that if you haven't played the game; if you enjoy twists, play it first! Even after all that I've said, you still won't see it coming. It is the pinnacle of storywriting of its time.Anonymoushttps://www.blogger.com/profile/03225747699565713120noreply@blogger.com